$6.99 |
Creature (38) | |||
---|---|---|---|
$1.40 | |||
$0.55€0.260.03 | |||
$0.66€0.390.02 | |||
$4.620.12 | |||
$2.14€2.960.02 | |||
$0.30€0.200.02 | |||
$3.07 | |||
$5.49€2.850.02 | |||
$32.00€15.130.02 | |||
$3.66€4.710.14 | |||
$0.95€1.240.02 | |||
$41.02 | |||
$0.49€0.250.02 | |||
$13.201.05 | |||
$0.50€0.440.03 | |||
$0.44€0.390.04 | |||
$0.20€0.090.03 | |||
$0.25€0.160.03 | |||
$0.25 | |||
$0.25€0.170.03 | |||
$0.20€0.120.03 | |||
$2.06€1.300.02 | |||
$4.43€4.150.55 | |||
$0.19€0.110.03 | |||
$6.99€6.170.62 | |||
$4.02 | |||
$0.250.03 | |||
$0.43€0.210.02 | |||
$2.19€1.000.03 | |||
$3.53 | |||
$6.54 | |||
$6.87€4.700.03 | |||
Instant, Sorcery, Enchantment, Artifact (30) | |||
$0.38€0.140.02 | |||
$10.30 | |||
$55.06€40.701.51 | |||
$30.73 | |||
$3.27 | |||
$0.22€0.180.03 | |||
$1.25€0.780.03 | |||
$0.330.03 | |||
$0.17€0.080.03 | |||
$2.25€0.910.03 | |||
$0.77 | |||
$10.300.03 | |||
$7.50€5.720.02 | |||
$54.3179.96 | |||
$1.020.02 | |||
$0.25€0.120.03 | |||
$0.50€0.190.02 | |||
$0.40€0.220.03 | |||
$1.00 | |||
$0.20€0.130.03 | |||
$0.25€0.140.03 | |||
$0.15€0.070.03 | |||
$0.19€0.150.03 | |||
$0.15€0.030.03 | |||
$0.16€0.080.03 | |||
$3.09 | |||
Planeswalker (2) | |||
$1.25€0.570.02 | |||
$6.00 | |||
Land (29) | |||
$0.930.03 | |||
$5.33€3.800.03 | |||
$0.98€0.880.02 | |||
$35.56€26.590.15 | |||
$0.69 | |||
$2.32€1.150.03 |
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Learn more Download For WindowsThis is an updated version of a mono green ramp deck I had posted a few days ago. The one previously, was having mana issues, after tweaking and testing, I'm gonna go ahead and say this will more than likely be the final version that I run.
It's not a competetive deck whatsoever BUT it is highly fun to play.
Key points**
1.) Mulligan if you can't get 1-2 ramp spells
2.) Helm of the host is a closer. Usually if I have in hand, I will set it up w/a strong creature first, then either play and attach, if I have enough mana or just drop and attatch next turn.
3.) Parallel lives and Panharmonicon helps you nab a few good tokens before theyre removed
4.)Traverse the outlands not only helps you get ahead of the opponent via lands but also combos with tireless tracker (draw more cards) and tireless provisioner (more mana to cast spells). Traverse the outlands main reason for deck inclusion though, is becuase it combos very well with Glistening Dawn, ESPECIALLY if you have Parallel Lives on the battlefield.
Hope you guys enjoy MY take on MonoGreenRamp. Enjoy =)
36 | 17 | 31 | 15 | 0 |
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0 | 0 | 0 | 1 | 0 |
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