Card

Overrun

Sorcery


Creatures you control get +3/+3 and gain trample until end of turn.

Nature doesn't walk.


  Commander 2014 (C14)
#207, Uncommon

Illustrated by: Carl Critchlow
Multiverse ID: 389621

Rulings

  • 2009-10-01
    Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
USD Non-foil
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EUR Non-foil
Jan 20Feb 4Feb 19€0€0.025€0.05€0.075€0.1
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