Card

Overrun

Sorcery


Creatures you control get +3/+3 and gain trample until end of turn.

Nature doesn't walk.


  Commander 2015 (C15)
#195, Uncommon

Illustrated by: Carl Critchlow
Multiverse ID: 405333

Rulings

  • 2009-10-01
    Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
USD Non-foil
Jan 20Feb 4Feb 19$0$0.1$0.2$0.3$0.4$0.5
EUR Non-foil
Jan 20Feb 4Feb 19€0€0.05€0.1€0.15€0.2
Languages